This corridor will take you back to the area just before Customs. You can leave this area by exiting through the barred doors, which are down a small corridor, in the same room where you fought the outlaws. Inside this room, in a safe, you'll find the Prismatic Hammer. The Prismatic Hammer is behind this door. Use this to open the door next to the Workbench. Kill all of these enemies and from looting one of the outlaws bodies you'll find a Repair Hanger Keycard. You'll find yourself in an area lived with robots and outlaws. Go through this hole to reach the secret room. Walk along these beds and then crouch down so that you can slip through the hole in the wall. Climb these crates, so you can walk along the top of the beds. Use the crates you find directly on your left when you enter this room to climb on top of the beds. Head through this door, which is near Customs. Your search for the Science Weapon hidden on the Groundbreaker begins by heading back to Customs.ĭon't exit through Customs though, instead turn to the right and go through the door into a small rest area. How to find the Prismatic Hammer on the Groundbreaker You'll find Gladys within the Rest-n-Go at the Groundbreaker.įrom Gladys you need to purchase both the Battered Mardet Datapad and the Hephaestus Mining - Archive Cartridge Hephaestus both for 180 Bits. Her office is located through the door directly on your left when you enter this area. If you don't know where Gladys is, head into the Groundbreaker Promenade and then head through the door into the Rest-n-Go. You might have already met her in the story mission, Passage to Anywhere. Your search for the Science Weapon begins by talking to Gladys. Jump in The Unreliable and fly it back to the Groundbreaker. ![]() The next Science Weapons is apparently on the Groundbreaker. Visit Gladys on the Groundbreaker for more clues Simply pick it up and you'll receive the Shrink Ray, you'll also complete this stage of the mission. If you look to your left, you'll see the Science Weapon. ![]() ![]() You'll find yourself in a room where Phineas himself is standing behind a sheet of glass. In the next room, you'll want to continue on through the door opposite you. Once you arrive in this lab, take the first walkway to your right, then the first left and through the door at the end of this walkway. You'll be able to visit Phineas' Lab using The Unreliable after you first leave Edgewater. To find Phineas' Science Weapon, you need to visit his lab. Sounds like the kind of thing that could be very useful in your space adventures. The logs will inform you of some bizarre Science Weapons that are apparently located on the Groundbreaker and in Phineas's Lab. Visit the captain's quarters on The Unreliable and read the logs on the computer terminal to begin this side quest. You can start Weapons From the Void after you first leave Edgewater in The Unreliable. Increasing your tech > science skill will increase the length of time the target is weakened.Watch on YouTube 21 Things to Know When Starting The Outer Worlds How to start Weapons From the Void in The Outer Worlds The gloop gun deals shock damage that weakens your enemies, and the splash of gloop will cause your target to levitate. If your hacking skill isn’t high enough, pick the three most ridiculous, over-the-top corporate answers - “Protect the Chairman,” “Berate him relentlessly to defend the Chairman’s honor,” and “Arrest your spouse and admit your children to a reeducation program.” Gloop gun Use the terminal on the left side of the main room to unlock the gun - you can either hack it, or answer the three security questions. In the UDL Lab to the southwest of Stellar Bay, clear out the marauders. You’ll find this weapon during the Errors Unseen side mission on Monarch. Obsidian Entertainment/Private Division via Polygon ![]() Errors Unseen The gloop gun is in the UDL Lab to the southwest of Stellar Bay. In this guide, we’ll find the gloop gun on Monarch. The real use of science weapons are their physics-breaking properties. Their damage will scale with the wielder’s tech > science skill. They might not deal the most damage, but they sure are fun to use.Īll five science weapons require energy cell ammo. Science weapons in The Outer Worlds are unique, reality-defying weapons.
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